由於基本上原廠 rom 都是 odex 的, 所以也必須要 deodex.
如何 deodex 和 odex , 可以參考以下文章.
如何 deodex stock rom 的 apk 檔案.
以下是如何修改相機無聲選項.
搜尋以下字串 'isSupportShutterSoundOff'
以下為修改好的部份
.method public static isSupportShutterSoundOff()Z .locals 1 .prologue .line 20 #sget-boolean v0, Lcom/lge/camera/properties/ShutterSoundProperties;->mShutterSoundOff:Z const/4 v0, 0x1 return v0 .end method
儲存, 這樣相機無聲的選項就開啟了. 接著上面連結所說的做就可以了.
但是即使是相機開無聲, 對焦時還是會有逼逼的聲音.
以下就是連逼逼都去掉.
com/lge/camera/controller/SoundController.smali
.method public playAFSound(Z)V .registers 6 .param p1, "seccess" # Z .prologue const/4 v3, 0x0 .line 769 const-string v0, "CameraApp" new-instance v1, Ljava/lang/StringBuilder; invoke-direct {v1}, Ljava/lang/StringBuilder;->()V const-string v2, "playAFSound : seccess=" invoke-virtual {v1, v2}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder; move-result-object v1 invoke-virtual {v1, p1}, Ljava/lang/StringBuilder;->append(Z)Ljava/lang/StringBuilder; move-result-object v1 invoke-virtual {v1}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String; move-result-object v1 invoke-static {v0, v1}, Lcom/lge/camera/util/CamLog;->d(Ljava/lang/String;Ljava/lang/String;)V # Add Begin invoke-static {}, Lcom/lge/camera/properties/ShutterSoundProperties;->isSupportShutterSoundOff()Z move-result v0 if-eqz v0, :cond_2 const-string v0, "off" iget-object v1, p0, Lcom/lge/camera/controller/Controller;->mGet:Lcom/lge/camera/ControllerFunction; const-string v2, "key_camera_shutter_sound" invoke-interface {v1, v2}, Lcom/lge/camera/ControllerFunction;->getSettingValue(Ljava/lang/String;)Ljava/lang/String; move-result-object v1 invoke-virtual {v0, v1}, Ljava/lang/String;->equals(Ljava/lang/Object;)Z move-result v0 if-nez v0, :cond_0 :cond_2 # Add End .line 770 if-eqz p1, :cond_29 .line 771 iget v0, p0, Lcom/lge/camera/controller/SoundController;->mSound_afSuccess:I invoke-direct {p0, v0, v3}, Lcom/lge/camera/controller/SoundController;->checkSoundLoaded(IZ)Z move-result v0 if-eqz v0, :cond_28 .line 772 iget v0, p0, Lcom/lge/camera/controller/SoundController;->mSound_afSuccess:I invoke-virtual {p0, v0}, Lcom/lge/camera/controller/SoundController;->soundPlay(I)V .line 779 :cond_28 :goto_28 return-void .line 775 :cond_29 iget v0, p0, Lcom/lge/camera/controller/SoundController;->mSound_afFail:I invoke-direct {p0, v0, v3}, Lcom/lge/camera/controller/SoundController;->checkSoundLoaded(IZ)Z move-result v0 if-eqz v0, :cond_28 .line 776 iget v0, p0, Lcom/lge/camera/controller/SoundController;->mSound_afFail:I invoke-virtual {p0, v0}, Lcom/lge/camera/controller/SoundController;->soundPlay(I)V goto :goto_28 .end method
這樣就可以連對焦的聲音都關閉了.
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